Good days and bad days
When you look at pictures of players in the background, it will be different colors. These colors are blue, orange, and green. When the background of a player is blue, that player is going to have a bad day. When the background of a player is orange, that player is going to have a great day. When a player's background is green, that player is going to have an average day.
Barry Bonds walks out of park
Go to a single mode game. Play at Steele Stadium (the park with the shed) and have Barry Bonds on your team. Put Barry Bonds in left field. Then, intentionally allow the batter on the other team to hit and throw it to Barry Bonds. Make Barry Bonds go up to the fence, then click out of the park repeatedly. Also try the same thing where the fence and the bushes meet. If done correctly, Barry Bonds should walk out of the park.
Easy homerun
Hit a ball on a fly out of view in left or right field in fair territory in any stadium, and it will be counted as a homerun. At Steele Stadium, hit the ball on the shack in center field and it will be counted as a homerun.
Easy hit
Select Pete Wheeler to be on your team. When he is at the plate, have him bunt. If it is a fair ball, he will get on base about 99% of the time. You can then easily steal bases with him.
Super player
Create a team that is all pink, then pick Maria Luna to be on your team. They should now be rated as 10 Batting, 10 Running, 9 Pitching, and 9 Fielding.
Easy ground rule double
Hit a ball on bounce out of view in left or right field in fair territory in any stadium, and it will be counted as a ground rule double.
Easy strike outs
Before you throw a pitch, click on it and watch the pitcher. If the pitcher nods his head yes, throw the pitch and it should be a strike. If the pitcher shakes his head no, do not throw that ball and find a different pitch. Continue to throw pitches that the pitcher nods "yes" to until the batter is struck out. Note: This trick works most, but not all, of the time.
In the middle of any game, your pitcher will naturally start to lose juice. However, you do not have to change pitchers. Try to throw strikes as much as possible until you have absolutely no juice remaining. You will not be able to see any red in the straw. Obviously the pitch target will now be very large. Choose any pitch. Aim the pitch directly for the kid's head. The ball should be on his head or very close to it. Click to throw the pitch, and even if the shaded region is not in the strike zone, the ball will still be a strike.
Skip opening sequence
Press [Esc] to skip through the opening sequence.
@@
Play as Mr. Clanky
Enter the clubhouse. Hold [Shift] and click on Mr. Clanky (the small robot on the shelf). A sound will confirm correct code entry. Mr. Clanky will appear on the bench in single game mode.
@@
Big heads and feet
Press [Alt] ,1, 2, 3, when you first log on to have big heads and feet with the any batter that comes to the plate.
@@
Special pitch
To get a special pitch, strike out a batter when you are pitching.
@@
Automatic fielding
When the CPU hits the ball, click on first base to field the ball and throw it to first automatically.
English-speaking Pablo Sanchez
At the player selection screen or close up on Pablo Sanchez, hold [Shift] + [Enter] and click once on Pablo's picture.
Back to PC