| Sims: Vacation, Íhe Cheats and Walkthroughs |
Cheat Codes While playing a game, press [Ctrl] + [Shift] + C to display a prompt box in the upper left corner of the screen. Then, enter one of the following codes to activate the corresponding cheat function. Note: Enter [Exclamation point] at the prompt to repeat the last cheat entered. Enter a [Semi-colon] between codes to enter multiple codes at the same time. Effect - Cheat Code 1000 Simoleons - rosebud Add new family history stat to the current family - hist_add Appends the route destination list to AllRoutes.txt every time a route is found - write_destlist Architecture tools automatically set the level as needed - auto_level Automatically import and load indicated FAM file - import [FAM file] Automatically load indicated house, no questions asked - house [house number] Check and fix required lot objects - prepare_lot Completely flush app to VM file when running Windows NT - flush Crash game - crash Create moat or streams - water_tool Create shrunk_text_#.bmp files - shrink_text [font_size] [text] Create-a-character mode - edit_char Display personality and interests - interests Draw all animation frames disabled - draw_all_frames off Draw all animation frames enabled - draw_all_frames on Draw colored dots at each person's origin - draw_origins Dump entire memory to core_dump_[date:time].txt - core_dump Dump selected person's most recent list of scored interactions to a file - dump_happy Dump selected person's motive contribution curve to a file - dump_mc Enable debug flag to show outcome choice dialogs for social interactions - debug_social End sim logging - sim_log end Execute "file.cht" file as a list of cheats - cht [filename] Floorable grid disabled - draw_floorable off Floorable grid enabled - draw_floorable on Force an assert for testing - assert Log animations in the event log window - log_animations Map editor disabled - map_edit off Map editor enabled - map_edit on Move any object - move_objects on No tutorial object generation when tutorial house is loaded - tutorial off Prevent web browser crashes - browser_failsafe Preview animations disabled - preview_anims off Preview animations enabled - preview_anims on Programmer stats - tile_info Quit game - quit Read in behavior tuning constants from Tuning.txt - #import Rebuilds entire control panel/UCP from scratch - rebuild_cp Refresh the BMP_ resources for all people whose IFF files are writable - refresh_faces Rematch dependent textures and regenerate bitmaps for all user characters - refresh_textures Restore tutorial - restore_tut Rotate camera - rotation [0-3] Routing debug balloons disabled - route_balloons off Routing debug balloons enabled - route_balloons on Run series of random operations on unhoused families - fam_test [opcount] Save currently loaded house - save Save family history file - history Say "plugh" - plugh Say "xyzzy" - xyzzy Selected person's path displayed - draw_routes on Selected person's path hidden - draw_routes off Set event logging mask - log_mask Set free thinking level - autonomy [1-100] Set game speed - sim_speed [-1000-1000] Set grass change value - edit_grass [number] Set grass growth - grow_grass [0-150] Set lot size - lot_size [number] Set maximum milliseconds to allow simulator - sim_limit [milliseconds] Set sim speed - sim_speed [-1000 - 1000] Set time of day (unpatched game version) - set_hour [1-24] Set z offset for thought bubbles - bubble_tweak [z offset value] Sets whether menu items appear for in use objects - allow_inuse Show memory view window in debug builds of the game - memview Start sim logging - sim_log begin Swap the two house files and updates families - swap_houses [house number] [house number] Ticks disabled - sweep off Ticks enabled - sweep on Tile information displayed - tile_info on Tile information hidden - tile_info off Toggle allowing visitors to be controlled using the keyboard - visitor_control Toggle assets report - report_assets Toggle automatic object reset feature - auto_reset Toggle calls to PeekMessage within sim loop - sim_peek Toggle camera mode - cam_mode Toggle display of unavailable interactions in person control menus - all_menus Toggle music - music Toggle object compression in save file - obj_comp Toggle quaternion transformations - quats Toggle sound log window - sound_log Toggle sounds - sound Toggle web page creation - html Total reload of people skeletons, animations, suits and skins - reload_people Trigger sound event - soundevent Write out an RTE file every time a route is found - write_routes Write out behavior tuning constants to Tuning.txt - #export Quick money While playing a game, press [Ctrl] + [Shift] + C and enter the "rosebud" code. Then, display the cheat prompt again and type "!;!;!;!;!;!;!;!;!;!" (up to sixty total commands may be entered). While playing a game, press [Ctrl] + [Shift] + C and enter "rosebud;:" as a code. Then, hold [Enter] so that "No such cheat" begins to flash. Keep the key held to gain up to 99 million simolians. Full need meters If your Sim is very depressed or has another low attribute, enable the "move_objects_on" code and pause the game. Click on the Sim in buy/sell mode and click the bottom of the screen to delete him/her. Once deleted go to the live mode and double clock the person's head icon to go to where that Sim is located. Everything should be close to full. Note: Save the game immediately before performing this cheat, or you will lose any career changes or points you have earned. Back to PC
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